CamLooper turns any recording into a seamless virtual camera that works with Zoom, Teams, OBS, Discord and every other app that reads a webcam. Free, cross-platform, and everything stays on your machine.
Built for content creators, streamers, educators and everyone who's tired of "sorry, my camera isn't working".
Registers as a real webcam device — so it shows up in Zoom, Teams, Meet, OBS, Discord, Slack, and anything else that supports a camera input.
Loop any recording indefinitely with clean cuts. Perfect for background loops, standing demos, or "always-live" content.
Tauri + Rust + FFmpeg under the hood — small install, low CPU, no Electron bloat.
If it takes a webcam, it takes CamLooper. Meeting apps, streaming tools, browser-based conferencing — all supported.
Drop a video, tweak loop and quality options, hit start. The virtual camera is live in the next app you open.
All video processing runs on your machine. Nothing is uploaded, no accounts, no telemetry on your content.
Three steps between "I have a video" and "everyone sees it in my next call".
Any common format — MP4, MOV, MKV, WebM. Or record straight into the app.
Loop forever or once, choose resolution and framerate to match your bandwidth.
In any meeting or streaming app, pick "CamLooper Virtual Camera" as your webcam.
A few of the ways people use CamLooper today.
Roll a pre-recorded intro, keep a branded background loop running, or use a polished pitch clip as your camera during a big meeting.
Feed loops into OBS as a camera source. Great for standing intros, be-right-back scenes, or product demo B-roll.
Use pre-recorded lectures, worked examples, or lab footage inside live class calls without switching windows.
Give your app a deterministic, repeatable camera feed. Perfect for computer-vision testing and demo environments.
Anywhere you can pick a webcam, you can pick CamLooper.
Native installers for Windows, macOS and Linux. Always free.
The .deb installs and auto-loads v4l2loopback so the virtual camera is ready on first boot.
Download .deb (v0.2.0)The .rpm pulls in v4l2loopback-dkms + ffmpeg and configures the virtual camera automatically.
Download .rpm (v0.2.0)Native installers for Windows and macOS are still in the release pipeline.
Coming soonYes. CamLooper is open source under the MIT license and free to use — including commercially. Development is supported by unobtrusive in-app ads that never touch your video content.
No. All processing runs locally on your computer using FFmpeg. Video files never leave your machine, there are no accounts, and there's no telemetry on the content you play.
Yes — there's a dedicated Apple Silicon (aarch64) .dmg alongside the Intel build. Note: the macOS virtual-camera System Extension needs a signed & notarized build to load, which is on the roadmap.
Screen sharing takes over your whole window and doesn't loop. CamLooper appears as a real webcam device, so it composes naturally next to other participants, works in speaker view, and can be used anywhere a webcam is expected.
Same as any other native app: Windows uses Add or remove programs, macOS is drag-to-Trash, and Linux uses your package manager (apt remove camlooper or dnf remove camlooper).
Email [email protected] with a description and, if possible, a screen recording. The source is open (MIT) but the working repo is currently private during the pre-release period — public source will be linked here once the Windows and macOS builds ship.